Synthwave

Let's fly to new heights with a 3D terrain coding challenge! Using Perlin Noise and beginShape() + endShape() with triangle strips, I'll guide you through visualizing a 3D procedural terrain in Processing.
beginShape() on the Processing reference.
noise() on the Processing reference.
Tutorial on Perlin Noise in p5.js
Live Stream with 3D Terrain Generation
by Mathieu Blanchette
by Jason Heglund
The Showcase is collection of projects created by viewers like you!
Have you made something? Please share your work!
Suggested by the video you're watching